Dr. Alaa Khamis
Office hours: Sunday 5th
Eng. Yasmin Hathout
Office hours: Sunday 3rd slot, Monday 2nd slot
Introduction to Media Engineering (DMET501) is designed to provide students an introduction to the principles and practice of Multimedia Systems. The term multimedia generally means using some combination of text, graphics, animation, video, music, voice, and sound effects to communicate. In order to achieve a complete and balanced view on multimedia engineering field, this course is organized into three broad parts: multimedia presentation and authoring, multimedia data compression and multimedia communication and retrieval. The first part discusses the most important data representations for multimedia applications, addressing digital image, computer graphics, video, animation and digital audio. It also highlights the most commonly used authoring metaphors and tools. The second part introduces different multimedia data compression algorithms, examining their roles in making modern multimedia systems possible. The third part presents the network technologies and protocols that make interactive multimedia. This part gives the students the basics of telecommunication, network requirements, quality of services and content-based retrieval.
Topics covered in the
Recommended text books
- Introduction to digital media
- Fundamentals of multimedia data representation and processing
- Introduction to sampling theory, formats and standards
- Introduction to multimedia authoring metaphors and tools
- Color spaces
- Principles of multimedia data compression
- Basics of telecommunication, network requirements, quality of services
- Multimedia Retrieval
1. Ze-Nian Li and Mark S. Drew. Fundamentals of Multimedia. ISBN: 0130618721, Prentice-Hall, 2004.
2. N. Chapman and J. Chapman. Digital Multimedia. ISBN: 0-470-85890-7, John Wiles, 2004.
3. R. Steinmetz and K. Nahrstedt. Multimedia: Computing, Communications and Applications. Prentice Hall, 1995.